Games

Released, unreleased, tombstones, concepts and prototypes I've built over the years.

Lich

Open world Dungeon Keeper.

Monarch

Simple strategy game where orders are painted as tiles on the ground.

Endest of Days

Tile laying end of world fast playing RTS. Developed for Hackagong 2014.

Hockey

Simple arcade ice hockey with simulationist skating physics.

Bigs 'n Smalls

One screen hex based RTS with mutually exclusive technology and upgrade choices.

Isometric RPG Engine

Ultima 7 world compatible voxel based rpg engine.

Tavern

A small client for Santorini with a strong AI. (built on Jam + Howl)